LiveScience reported that Cleverbot recently convinced 59% of the humans it interacted with that it was a human being by utilizing crowd sourcing to help it respond appropriately to questions posed by human interrogators. This exercise is based on Alan Turing's hypothesis that eventually computer software…
ContinueAdded by Timothy S. Faith on December 14, 2011 at 8:29am — No Comments
Second Life, (click here for their main web site) an online virtual worlds system, has become the center of a recent copyright controversy involving, yes, virtual sex toys. Apparently, there are not enough legitimate or inexpensive sex toys for all the denizens of Second Life, so some residents have elected to make knock-offs. Just like the real-world controversies surrounding real-world goods made by companies like Tiffany and Louis Vuitton, Eros…
ContinueAdded by Timothy S. Faith on December 14, 2011 at 8:26am — No Comments
© 2025 Created by SL Bar Assn. Powered by